Shipped and Live

Feature Design

Travel - Flights

Behavioural Design

Impact Driven

Reducing Refund Confusion and Driving Wallet Adoption in Post-Booking Flights

Reducing Refund Confusion and Driving Wallet Adoption in Post-Booking Flights

MakeMyTrip introduced “Refund to My Wallet” to reduce PSP(Third party payment) fees and keep users in the flights ecosystem but still the user adoption stayed low and company had to pay the cost.
Here I stepped in as a solo designer and redesigned the decision screen using discoverability, scannability, and persuasion to increase wallet selection and reduce refund-timeline queries.

Impact achieved after the development

28.7% increase in wallet refunds selected option

16% drop in customer service calls about refund timelines

11.4% uplift in screen engagement (measured via scroll and click tracking)

Company

MakeMyTrip, Haryana, India

Project Duration

2 weeks

My Role

Solo Product Designer in collaboration with 1 Product Manager, 1 Design Lead , 1 Developers

Skills

Behavioural Design, Cross-functional Team Collaboration, Business-oriented Design Thinking, Interaction Design

About The Company

In Summer 2023, I interned as a User Experience Designer at MakeMyTrip (MMT), India’s largest online travel platform. With a user base of over 54.92 million, MMT provides end-to-end travel services including flights, hotels, cabs, and local experiences.

Operating at this scale requires efficient systems, especially in the post-booking experience where customer trust is tested so small frictions in post-booking flows (cancellation/refunds) can quickly turn into trust issues, support volume, and business cost.

Problem Background

MakeMyTrip introduced “Refund to My Wallet” on the refund selection screen to

  • Reduce PSP (third-party payment provider) fees

  • Keep users inside the MMT flight ecosystem so they could rebook faster and increase repeat usage.

However, after launch, adoption stayed low. Users continued selecting Refund to Original Payment Method. That had a compounding impact:

Operations Team

Refund-related query calls increased

Third -party Cost increased

PSP fees rose because fewer refunds stayed inside the wallet system

User Experience

Users became impatient waiting for refunds resulted in satisfaction dropped

Business suffers

Brand trust declined and rebooking/retention opportunities were lost.

Here is what I figured

Users were not choosing wallet because the refund selection experience didn’t help them understand, trust, or feel confident about the wallet option.

Why This Problem Matters ?

Refund processes are a key post-booking touchpoint where user trust is either reinforced or eroded. When users face confusion or delay during refunds, it not only affects their experience but also leads to avoidable business costs.

🗂️

Business Impact

Retaining refunds in the MMT wallet ensures users remain within the MMT ecosystem, encouraging faster rebooking.

💰

Operational Cost

Reducing third-party payment reversals saves on processing fees

🤝🏻

User Satisfaction

A clearer, benefits-driven refund experience can lead to greater trust in the brand and fewer support calls.

Business and Design Goals

How might we redesign the refund experience so that users feel confident choosing the "My wallet" button leading to faster refunds for them and increased retention for the business?

Solution : Driving user retention through behavioural UX

I redesigned the refund decision-making screen after the conclusion that this was more than a UI issue, it was more of a behavioural decision making problem. I approached the solution by focusing on information clarity, visual distinction, and persuasive design

I redesigned the refund decision-making screen after the conclusion that this was more than a UI issue, it was more of a behavioural decision making problem. I approached the solution by focusing on information clarity, visual distinction, and persuasive design

I redesigned the refund decision-making screen after the conclusion that this was more than a UI issue, it was more of a behavioural decision making problem. I approached the solution by focusing on information clarity, visual distinction, and persuasive design

Discovery & research

This was a quick project with high urgency, so I prioritized research that directly informs design instead of long discovery.

User Behavior Insight

Here the idea was to identify why users ignored the my wallet refund option despite its benefits.

Problem Validation

This was to determine if the problem we are solving is a UI issue, a trust issue, or a more systemic design flaw.

What I did was a lightweight but effective research

I quickly validated the issue through:

  • Behavior signals so if the adoption is low then users are defaulting selecting to original payment mode option

  • Operations teams input through interview highlighted the patterns in refund-related calls and user complaints about refund getting delayed

  • UX audit of the existing screen highlighted content hierarchy, accessibility/scanning, persuasion gaps.

Actionable Insights

Content Overload

Users found the screen text-heavy and overwhelming. They skipped important details, including the wallet benefits, due to lack of visual hierarchy.

Default Bias

Users assumed the pre-selected refund-to-original-mode was the recommended or safer option. The lack of contrast between options reinforced passive behavior.

User lack awarness and trust

Several users didn’t know what the MMT wallet was or felt uncertain about how soon they would get the money back. This unfamiliarity caused hesitation and a strong preference for their usual payment method.

Invisible Benefits

The advantages of using the MMT wallet were not noticeable., users overlooked paragraphs of dense text.

Design process was iterative and feedback driven

Design process for this project was tight looped quick decision making followed by iterative designing. The designs went through a several stakeholder reviews , and through the process I was highly collaborative and sorted the feedback early.

Project Constraints

While working on this project, there were several constraints that shaped the design approach I took and also synced with timelines

Time Constraint (2-week sprint cycle)

The project had to be designed, tested, and shipped within a narrow sprint window. This limited the depth of testing and iteration cycles, requiring fast but effective decisions based on available data.

GCC Regional Scope Only

The scope of this rollout was restricted to the GCC region due to localization priorities, meaning the solution couldn’t be tested globally despite its broader relevance.

Existing Component Library

MakeMyTrip’s mobile platform used a shared component system across booking, cancellation, and refund flows. Any major redesign needed to fit within this system to avoid engineering complexity.

Business Rules

Some backend refund policies (e.g., eligibility for wallet based on payment mode) were hardcoded and could not be changed during the scope of this redesign, limiting flexibility in default behavior or automation.

Design process was iterative and feedback driven

Design process for this project was tight looped quick decision making followed by iterative designing. The designs went through a several stakeholder reviews , and through the process I was highly collaborative and sorted the feedback early.

Design Ideas Explorations and Iterations
Final Design focused on Discoverability, User Persuasion and Clarity of content
Challenges during the project

🧩

Balancing User Freedom vs. Business Nudging

One of the key tensions in this project was encouraging users to select the wallet refund option without making it feel forced. While the business needed higher wallet adoption, my role as a designer was to respect user autonomy.

🧩

Iterating in a Fast-Moving, PM-Led Environment

At MakeMyTrip, PMs often drive roadmaps with aggressive targets. As the only designer on this feature, I had to present strong rationale for design decisions quickly, often backed by behavioral research or user testing insights.

What I learned from this project ?
  • Validate every problem, no matter who defines it: I learned to question the brief and back decisions with real user insights. Instead of relying solely on the PM’s framing, I validated the drop in wallet refunds through qualitative and quantitative methods.

  • Behavioral design is powerful when applied with intention: Defaults, layout hierarchy, and copy all influence user decisions. Nudging done right can align user needs with business goals ethically.

  • Microcopy is not an afterthought—it's strategic: By rewriting how refund options were explained, we helped users understand and trust the wallet option.

  • Working cross-functionally improves results: Collaborating with PMs and developers helped me balance ideal UX with engineering feasibility. I also practiced presenting to non-design stakeholders and defending design choices using data and user insights.

  • Validate every problem, no matter who defines it: I learned to question the brief and back decisions with real user insights. Instead of relying solely on the PM’s framing, I validated the drop in wallet refunds through qualitative and quantitative methods.

  • Behavioral design is powerful when applied with intention: Defaults, layout hierarchy, and copy all influence user decisions. Nudging done right can align user needs with business goals ethically.

  • Microcopy is not an afterthought—it's strategic: By rewriting how refund options were explained, we helped users understand and trust the wallet option.

  • Working cross-functionally improves results: Collaborating with PMs and developers helped me balance ideal UX with engineering feasibility. I also practiced presenting to non-design stakeholders and defending design choices using data and user insights.

  • Validate every problem, no matter who defines it: I learned to question the brief and back decisions with real user insights. Instead of relying solely on the PM’s framing, I validated the drop in wallet refunds through qualitative and quantitative methods.

  • Behavioral design is powerful when applied with intention: Defaults, layout hierarchy, and copy all influence user decisions. Nudging done right can align user needs with business goals ethically.

  • Microcopy is not an afterthought—it's strategic: By rewriting how refund options were explained, we helped users understand and trust the wallet option.

  • Working cross-functionally improves results: Collaborating with PMs and developers helped me balance ideal UX with engineering feasibility. I also practiced presenting to non-design stakeholders and defending design choices using data and user insights.

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Designed By Ananya Vashist 2026 - All credits reserved

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I’d love to walk you through my projects and talk impact

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Find me on Socials

Designed By Ananya Vashist 2026 - All credits reserved

Got a role in mind? Let’s talk
I’d love to walk you through my projects and talk impact

Interested in working together?

Find me on Socials

Designed By Ananya Vashist 2025
All credits reserved